Weaknotes 4

A week with a client looking into some of their software has had me thinking about complexity. Some older code uses Spring Boot, which was a simplified approach to the complexity of Spring Framework, which itself was a response to the complexity of J2EE. And yet it’s still a giant hulking piece of software to use, and while there may be 100 great features it provides, if we only need 2 of those I think it’s worth remembering that they don’t come free.

More …

Weaknotes 3

First week at the new job is done. Three days of intros and meetings and trying to remember names, then two days on-site with a client. I always enjoy getting a new laptop and setting it up just right, but Friday discovered we’d have to work inside Windows VMs to be able to access this customer’s intranet. Oh well.

More …

Weaknotes 2

The last week of joblessness is over - tomorrow is my first day at a consulting agency. Hopefully a year from now I’ll have met a lot of people in the Melbourne tech scene, will have learned a lot more (new languages and technologies?) and will be well on the road to becoming a senior developer.

More …

Slay The Spire

Sometimes a fresh new idea doesn’t require the invention of something genuinely new, but just the composition of existing disparate concepts. (In fact, I’d wager that’s more common than not.) Slay the Spire, the debut title from Mega Crit Games, is a perfect example. Take a deck-building mechanic (very popular right now in titles like Hearthstone), add a rogue-like randomly generated map to explore (also very hot right now), and build that on top of a very simple turn-based combat game and you’ve got something that feels both familiar and yet like a new experience.

More …