Piracy: A value proposition

When a consumer desires digital content, they have two choices available: pirating or purchasing it. People may never consider one of these options, or they may not even realise that they have an option at all, but I’m talking about your common internet-literate digital consumer.

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Self-balancing multiplayer

Lately I’ve been playing some games that aren’t video games and it occurred to me how some self-balance in a very useful way, allowing experts and newbies to mutually enjoy a game.

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Games about mass-murderers

Over the weekend I finished Uncharted: Drake’s Fortune. It’s a very
well constructed game, ensuring I never got stuck for too long while
gently prodding me in the next direction. I liked the Indiana Jones-ish
vibe I got from the well acted and written cutscenes, and especially
the subtle mutterings Nathan would make to himself through the game.
I always loved it when he’d say something like ‘Aw, not again’ when
encountering an ambush of enemies just as I thought the same.

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God Hand and difficulty

In one of those weird urges, last week I decided to play through God Hand for the third time. I’m normally not one for difficult games but God Hand’s mix of beat-em-up combat amongst ludicrous characters and setting managed to get me hooked before.

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Batman: Arkham City impressions

I just wrapped up the main story in Batman: Arkham City, and according to my save I’m 35% of the way through the game. This is a good indicator of just how much stuff there is in the game - extra skills, side missions, Riddler tokens, challenge levels, all available to find and unlock through the city. I’ve heard from many players who just love this stuff (and if you are that kind of person then you will love Arkham City) but I wonder if there’s a tipping point where it becomes overwhelming. I picked up the immediately obvious Riddler tokens, and unlocked the grapple boost because it seemed like a useful mechanic, but rarely sought out any objectives not immediately related to the main story. I did enjoy how the Riddler almost made fun of the achievement-hungry when he first introduced himself.

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