06 Jul 2012
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blog
In previous dabbles with physics in video games I discovered that simply adding velocity to position each frame sometimes ran into issues with certain simulations, like a rope or force-based graph. The helpful crew at Stack Exchange explained why this was so and pointed me to some better solutions.
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05 Jul 2012
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blog
I’m about halfway (maybe a bit more?) into Max Payne 3 and it’s undoubtedly an enjoyable game. It runs very well, feels like a great port on the PC, and all in all is an impressive effort to make a modern sequel by a different developer to one of my favourite games.
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28 Jun 2012
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blog
On the trip I read Ready Player One by Ernest Cline. School doesn’t leave much time for reading anything not class related so it’s great being able to have some spare time again. I used to read a ton as a kid, and it sort of feels like I’m not as good at it anymore. I think that might be a shorter attention span, but who knows.
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22 Jun 2012
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blog
I’m on a road trip from Santa Barbara to Portland, which should be the best time to write but the drive has given me writer’s cramp.
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14 Jun 2012
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blog
I was pretty darned excited for Prometheus when I heard about it. Another Alien-ish movie from Ridley Scott? Sign me up. I always struggle a bit with movies like this: I want to know about it and see the trailer and get excited but I also want to avoid knowledge of the film so I can go in as free of expectations as possible.
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