Walk a mile in another man's eyes

03 Aug 2012

I can’t really remember where I came upon it, but somehow I ended up with a pretty fascinating iPhone app called Chromatic Vision Simulator. It’s a very simple app that utilises the camera - point it at something colourful, select a variety of colourblindness, and you’ll see the colour-limited version on screen. It does it job without any fuss and even features a few nice side-by-side comparisons.

Seeing double

The image above, a screen grab from the program, shows true colour on the right and protanope vision on the left, which is what I have - commonly known as red/green colourblind. The two images look pretty much identical to me, though if I toggle between the other two types of colourblindness I can see a large difference, especially tritanope which looks just about black and white.

Anyway, the app hasn’t really helped me figure out what I’ve been missing out on, which people often ask me about (it’s impossible for me to know!) but it does allow easy insight for others into what I see. I feel like there must be other ways technology can ease understanding between people.


Yesterday I attended my second gamejam, an eight hour event where teams form to work on small games together around some loose themes, which this time were Black & White, Rockets, and Masks.


It’s early to say this, and maybe a little crazy, but I can’t help but put Twenty, a simple game from Stephen French, in the same category as Tetris. Not just in the way it plays - though it shares that methodical feeling of clearing a space that transitions to crowded panic - but in how it takes just a single mechanic and a simple interface to create something truly elegant and timeless. Twenty deserves to be played for decades to come, just like Tetris.